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Smoothness-Increasing Accuracy-Conserving Filters for Discontinuous Galerkin Solutions over Unstructured Triangular Meshes

机译:非结构三角形网格上不连续Galerkin解的增加光滑度的保精度滤波器

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摘要

The discontinuous Galerkin (DG) method has very quickly found utility in such diverse applications as computational solid mechanics, fluid mechanics, acoustics, and electromagnetics. The DG methodology merely requires weak constraints on the fluxes between elements. This feature provides a flexibility which is difficult to match with conventional continuous Galerkin methods. However, allowing discontinuity between element interfaces can in turn be problematic during simulation postprocessing, such as in visualization. Consequently, smoothness-increasing accuracy-conserving (SIAC) filters were proposed in [M. Steffen et al., IEEE Trans. Vis. Comput. Graph., 14 (2008), pp. 680--692, D. Walfisch et al., J. Sci. Comput., 38 (2009), pp. 164--184] as a means of introducing continuity at element interfaces while maintaining the order of accuracy of the original input DG solution. Although the DG methodology can be applied to arbitrary triangulations, the typical application of SIAC filters has been to DG solutions obtained over translation invariant meshes such as structured quadrilaterals and triangles. As the assumption of any sort of regularity including the translation invariance of the mesh is a hindrance towards making the SIAC filter applicable to real life simulations, we demonstrate in this paper for the first time the behavior and complexity of the computational extension of this filtering technique to fully unstructured tessellations. We consider different types of unstructured triangulations and show that it is indeed possible to get reduced errors and improved smoothness through a proper choice of kernel scaling. These results are promising, as they pave the way towards a more generalized SIAC filtering technique.
机译:不连续的Galerkin(DG)方法已经很快发现在诸如计算固体力学,流体力学,声学和电磁学等各种应用中的实用性。 DG方法仅要求对元素之间的通量进行弱约束。此功能提供了灵活性,很难与传统的连续Galerkin方法匹配。但是,在模拟后处理过程中(例如在可视化过程中),允许元素界面之间的不连续性又会成为问题。因此,在[M. Steffen等,IEEE Trans。可见计算Graph.14(2008),第680--692页,D.Walfisch等人,J.Sci。 [Comput。,38(2009),pp。164--184]作为一种在元素接口上引入连续性的方法,同时保持了原始输入DG解决方案的精度顺序。尽管DG方法可以应用于任意三角剖分,但SIAC滤波器的典型应用是在平移不变网格(例如结构化四边形和三角形)上获得的DG解。由于包括网格平移不变性在内的任何规则性的假设都阻碍了SIAC滤波器可应用于现实生活中的仿真,因此我们在本文中首次证明了该滤波技术的计算扩展的行为和复杂性到完全非结构化的镶嵌。我们考虑了不同类型的非结构化三角剖分,并表明通过适当选择内核缩放比例,确实有可能减少错误并提高平滑度。这些结果令人鼓舞,因为它们为更广泛的SIAC过滤技术铺平了道路。

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